Category: Sci Fi

  • Stargrave Crew: Fletcher’s Fetchers

    Stargrave Crew: Fletcher’s Fetchers

    A Stargrave crew long overdue I printed and painted a Stargrave crew a few years ago, and it occupied a shelf since then. When we kicked off our miraculous Stargrave campaign, I seized the chance to recall them to active duty. You may have seen some of them in my solo game write up, but…

  • Miraculous Stargrave Campaign

    Miraculous Stargrave Campaign

    My surprise wish fulfillment. Having enjoyed our group’s earlier Frostgrave campaign, I once gleefully pre-ordered Stargrave as soon as it was available. Alas, when the book arrived the group’s interests had wandered elsewhere. I found myself shelving Stargrave after only a single solo game, but couldn’t resist buying and reading all its subsequent expansions over…

  • Hive graffiti experiment: patriarch stencil

    Hive graffiti experiment: patriarch stencil

    I recently gained access to a Cricut machine and decided to follow an impulse to make a multilayer stencil. If successful, this will become one element in a strategy to add cultist graffiti to current and future Pilgrimage District terrain. Inspiration My friend Daniel and I thought it would be cool to represent his Genestealer…

  • Grimdark Future: Tech Moon Rising at Comrade’s Wargames

    Comrade Patrick returns with a great write-up of the other of our side-by-side games of Grimdark Future last week! Today’s Grimdark Future battle report (the next installment in The Cauldron, our ongoing grimdark/Inq28 themed narrative campaign) took place far from the glittering spires of Hive Sacrament on Gamma Euphorion Prime. While the miserable defenders of…

  • Grimdark Future escalation campaign: conflict above, conflict below

    Grimdark Future escalation campaign: conflict above, conflict below

    Saturday I hosted the fourth gathering of our One Page Rules Grimdark Future escalation campaign. Nine players, 8000 total points.

  • Welcome to the Pilgrimage District

    Welcome to the Pilgrimage District

    I wanted to play Inq28. I imagined a critical world cut off by the Great Rift, vulnerable, with imperial agents struggling alone to suppress heretical secessionists and other, darker influences. This would require terrain, so I built some. Pilgrimage District, Hive Sacrament, Gamma-Euphorion Prime During our group’s earlier campaigns, I created a subsector grappling with…

  • I tried Instagram

    I tried Instagram

    Recent months gave me a professional advancement and took away capacity to write here with any quality. I still wanted to share miniatures wargaming creations online, so I started a hobby-only Instagram account, @orcs_illustrated.

  • SkullStar build part 2: chaos star mosaic

    SkullStar build part 2: chaos star mosaic

    Continuing from Part 1, in which I set the project aside to wait for inspiration to strike. Some kind of mosaic To make the board both versatile and distinctive, I decided to build a flat surface with some kind of mosaic pattern. That way, I could put whatever terrain pieces on top, or even cover…

  • SkullStar board part 1: inspiration, design, and initial construction

    SkullStar board part 1: inspiration, design, and initial construction

    I struggled to organize a post about SkullStar because it offers so much to describe and explain. Here I try managing it in multiple parts. First conception I unpacked a new dining room table and discovered two exciting facts about the packaging: The box was double-corrugated cardboard The packing foam included two discs almost perfectly…

  • Epicalypse 40K

    Epicalypse 40K

    My friend Vince and I decided to play Warhammer 40K Apocalypse at 6 mm scale. It started with the annual Apoc-Luck In December my local group conducted our annual Apocalypse wargame and holiday potluck event, “Apoc-luck” (Check out our events from 2017, 2018, and 2019). 40K Apocalypse is my favorite Games Workshop product of the…

  • Director’s Commentary: Five Parsecs from Home, turn one

    Director’s Commentary: Five Parsecs from Home, turn one

    Magical creative engine. Here I follow up on Space Adventure! with an attempt to relate that story to the process of playing and daydreaming that inspired it. The process was iterative and non-sequential, posing a fun challenge to explain in this format. Let me know how I did. Space Adventure! Episode 1. Director’s Commentary. Film…

  • Space Adventure! Five Parsecs from Home, turn one

    Space Adventure! Five Parsecs from Home, turn one

    Episode 1. Pilot. Film producer Clarius Delling hatched a new idea for a serial broadcast. Space Adventure! would be filmed as a reality TV documentary series, following a scrappy crew on their daring exploits around the Fringe. His pitch landed with a ship construction magnate named Stender Benissard. “Imagine the sales this broadcast could generate!”…