Category: Playing

  • Stargrave Crew: Fletcher’s Fetchers

    Stargrave Crew: Fletcher’s Fetchers

    A Stargrave crew long overdue I printed and painted a Stargrave crew a few years ago, and it occupied a shelf since then. When we kicked off our miraculous Stargrave campaign, I seized the chance to recall them to active duty. You may have seen some of them in my solo game write up, but…

  • Miraculous Stargrave Campaign

    Miraculous Stargrave Campaign

    My surprise wish fulfillment. Having enjoyed our group’s earlier Frostgrave campaign, I once gleefully pre-ordered Stargrave as soon as it was available. Alas, when the book arrived the group’s interests had wandered elsewhere. I found myself shelving Stargrave after only a single solo game, but couldn’t resist buying and reading all its subsequent expansions over…

  • Ambush at landing bay Xi-292-41

    Ambush at landing bay Xi-292-41

    Following my post about using published army doctrine as a scenario design checklist, my friend Comrade Patrick invited me to walk through the process with him, start to finish, to create a narrative skirmish scenario. Here is the result!

  • Grimdark Future: Tech Moon Rising at Comrade’s Wargames

    Comrade Patrick returns with a great write-up of the other of our side-by-side games of Grimdark Future last week! Today‚Äôs Grimdark Future battle report (the next installment in The Cauldron, our ongoing grimdark/Inq28 themed narrative campaign) took place far from the glittering spires of Hive Sacrament on Gamma Euphorion Prime. While the miserable defenders of…

  • Wargames scenario design from army doctrine

    Wargames scenario design from army doctrine

    I often lack the capacity to meet my own expectations for hobby time, especially narrative scenario design. I compensate with tools like random name generators and published scenarios. Right now I’m exploring a new addition for my tool box: US military doctrine.